Drow
Cleric(2)
Alignment: Chaotic Evil
Exp: 9300
STR 10 [+0] 10
DEX 10 [+0] 8 +2 drow
CON 12 [+1] 14 -2 drow
INT 10 [+0] 8 +2 drow
WIS 18 [+4] 18
CHA 16 [+3] 14 +2 drow
HD: 1d8 +1 Con + 4 + 1 Con
HP: 14
Initiative: +0 (+0 Dex)
Speed: 30 ft
AC: 20 = 10 base +8 armor +2 shield +0 Dex
Touch: 10
Flatfooted: 20
Attack options:
BAB: +1
Base melee: +1 = +1 base +0 Str
Base ranged: +1 = +1 base +0 Dex
Languages:
Common, Undercommon, Elven, Drow Sign Language (SL)
Saves:
Fort: +4 = +3 cleric +1 Con
Ref: +0 = +0 cleric +0 Dex
Will: +7 = +3 cleric +4 Wis
Skills: 10 (2 + 0 Int)x4 cleric +2
Concentration (Con) = 1 (1 con)
Craft (alchemy) (Int) = 1 (0 int + 1 point)
Diplomacy (Cha) = 2 (3 cha - 1 trait)
Heal (Wis) = 4 (4 wis)
Knowledge (religion) (Int) = 3 (0 int + 3 point)
Bluff (Cha) (Domain) = 7 (3 cha + 4 points)
Disguise (Cha) (Domain) = 3 (3 cha)
Hide (Dex) (Domain) = 0 (0 dex)
*Speak Language (None) = 1 (2 points)
*Listen (wis) 6 (4 wis + 2 drow)
*Search (int) 2 (0 int + 2 drow)
*Spot (wis) 6 (4 wis + 2 drow)
*Sense Motive (wis) 4 (4 wis)
*Intimidate (cha) 4 (3 cha + 1 trait)
Race feats:
(Drow)
+2 Dexterity, –2 Constitution, +2 Intelligence, +2 Charisma.
Immunity to sleep spells and effects, and a +2 racial saving throw bonus against enchantment spells or effects. (Not reflected in the saving throw modifiers given here.)
Darkvision out to 120 feet.
Spell-Like Abilities: Drow can use the following spell-like abilities once per day: dancing lights, darkness, faerie fire. Caster level equals the drow’s class levels.
Weapon Proficiency: A drow is automatically proficient with the hand crossbow, the rapier, and the short sword.
Spell resistance equal to 11 + class levels.
+2 racial bonus on Will saves against spells and spell-like abilities.
+2 racial bonus on Listen, Search, and Spot checks. A drow who merely passes within 5 feet of a secret or concealed door is entitled to a Search check to notice it as if she were actively looking for it.
Automatic Languages: Common, Elven, Undercommon. Bonus Languages: Abyssal, Aquan, Draconic, Drow Sign Language, Gnome, Goblin.
Light Blindness: Abrupt exposure to bright light (such as sunlight or a daylight spell) blinds drow for 1 round. On subsequent rounds, they are dazzled as long as they remain in the affected area.
Level adjustment +2.
Proficiency:
All simple weapons, all types of armor (light, medium, and heavy), and with shields (except tower shields). Crossbow, rapier, short sword (drow)
Class feats:
(cleric)
1) Rebuke undead
Flaws:
Feeble - –2 penalty on Strength-, Dexterity-, and Constitution-based ability checks and skill checks.
Feats:
1) Tomb-Tainted Soul - heal with negative energy as an undead creature
Flaw) Poison Use - can use poisons with no danger to yourself.
Traits:
Abrasive
+1 Intimidate, -1 Diplomacy
Spells:
0 lvl spells (4 base/day, DC 14)1. Detect Magic -
ссылка2. Detect Poison -
ссылка3. Cure Minor Wounds -
ссылка4. Virtue -
ссылка1 lvl spells (2 + 1 base +1 Wis/day, DC 15)1. Faith Healing -
ссылка2. Command -
ссылка3. Command -
ссылкаDomain: Spider Climb -
ссылкаDomains:
Spider
ссылкаTrickery
ссылка